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What training is needed to prepare for fashion wearables industry?
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honoriartist
What training is needed to prepare for fashion wearables industry?

Fashion Can Win the Wearables War by Amanda Parks 7 April 15
Fashion has the potential to leapfrog the gadget-focused consumer electronics industry and tap the growing wearables market with fashionable high-tech textiles.
Imagine a textile structured from a blend of different fibres which each function as component within a circuit, for example, battery fibres, solar fibres and antenna fibres. The material itself becomes a self-sustaining ‘textile circuit’ that has its own power and interactive capabilities, but the embedded technology is essentially invisible.

Fashion and Wearable Technology: Elusive Synergies?
by Guillaume Scifo May 04, 2015
The first obstacles when trying to embed clothing items with electronics are all about the requirements and limits of technology. Demands from designers and end-consumers may block the implementation of certain solutions. The simple fact is that clothing must be able to get wet and be washed at a high temperature, without the risk of electrocuting its wearer.
There is an EU-funded project called the Wearable Health Care System (WEALTHY), which is aimed at people with heart conditions, the ‘Twitter dress’ is clearly targeted at well-off consumers or intended for use at ad hoc events. These initiatives never seem to make it as far as the mass ready-to-wear market. These initiatives never seem to make it as far as the mass ready-to-wear market. Does this mean that the fashion sector is afraid of embracing innovation wholeheartedly? This view was put forward in a report from the Swedish School of Textiles, entitled ‘Smart Textiles and Wearable Technology – A study of smart textiles in fashion and clothing’. Its author, Lena Berglin, feels that there is a gap between the efforts being expended on research into new technologies for clothing and any desire for a real commercial venture.

3 Ways To Make Wearable Tech Actually Wearable by Jennifer Darmour Mar 15, 2013
The real opportunity is for wearable technology to enhance the human experience by seamlessly integrating the technology into the fabric of our lives. I use "fabric" deliberately, not just as a reference to the world of e-textiles but to the ample set of considerations that encompass our lifestyle. As an inventor and designer of wearable technology for the last decade, I think we need to consider several key building blocks to achieve this.
Today’s wearable technology products are mainly in the fitness space, but this is just the tip of the iceberg. Wearable tech will start permeating many other domains, including medical, entertainment, security, financial, and more. The more pervasive it becomes, the more important it is to advocate for products that are beautiful, peripheral, and meaningful.

A Look at Smart Clothing for 2015
by Spela Kosir March 23, 2015
Focus on sports smart shirts wearables in US designers and Europe.
The market across the world for smart technology products is looking to increase big time over last year’s numbers. The technology is starting to become more and more popular as consumers are actually embracing the tech and finding the functional uses for it.  Health and fitness folks and coaches all across the world will be big consumers of smartclothes this year.

The basics of designing wearable electronics with microcontrollers
by Vairamuthu Ramasamy, Chethan Gowda, and Sivaguru Noopuran, Cypress Semiconductor, JUNE 17, 2014 http://www.embedded.com/design/real-world-applications/4431259/The-basics-of-designing-wearable-electronics-with-microcontrollers
In this article, we look at
The different requirements for a wearable electronic system
How the market can be segmented based on these requirements
Different components in a typical wearable device
How MCUs can address these requirements

50 wearable gamechangers for 2015 by Dan Sung, January 1, 2015
<Wearable Cr*p List> is an overview with photos of wearables on the market.

What’s the Secret to Making Wearables That People Actually Want?Zach Rosenberg  02.27.14.
-- HTTP://WWW.WIRED.COM/2014/02/CAN-FASHION-TECH-WORK-TOGETHER-MAKE-WEARABLES-TRULY-WEARBLE/

--  build a real bridge between the fashion and technology worlds, we’re opening up discussion about how these industries can benefit each other, which hopefully will lead to some great innovations.
-- ultimate goal of figuring out a way turn their decidedly unwearable technology into something people—fashionable people—might actually want to put on their bodies.
PRIZE
If that wasn’t proof enough that Intel was taking wearables seriously, the company also announced its Make It Wearable competition, which will award $1.3 million in prize money ($500,000 for the grand prize) for whoever who comes up with the most promising design in wearable tech this year.

Knut's links

READY TO WEAR - FROG WEARABLES
Not dated, no author
Enriching lives in urban environments with connected, wearable objects.
The connected world of smart products and networked environments is producing an unprecedented bounty of data, which can be used to improve our understanding of the world and help us solve problems from the mundane to the complex. For this design challenge, frogs around the world conceptualized wearable technologies designed for the urban environments in their cities.
Innovating for Impact: Wearables for Good
Denise Gershbein and Blair Palmer
MAY 21, 2015
The potential of wearables as a product category should not be underestimated; it is predicted that the revenue from smart wearable devices will generate $22.9 billion by 2020. As it grows, the market will expand beyond devices aimed mostly at consumers living in developed economies to include products and services that support the needs and aspirations of people around the world living in new and emerging markets or in low-resource geographies.
UNICEF Wearables For Good Design Challenge Winners
2015
After 250 submissions, from 46 countries around the world, SoaPen and Khushi Baby have been chosen as the Wearables for Good challenge winners. SoaPen, a personal hygiene tool in the form of a soap-crayon, encourages the habit of handwashing among school children from the ages of 3-6 years. While Khushi Baby, a data-storing necklace using Near Field Communication (NFC) technology to send and receive information through a smartphone, provides a personal immunization record for children. Find out more about the winners here.
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