honoriartist (honoriartist) wrote,

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AI and Games conference

The Artificial Intelligence and Immersive Environments (games) conference is over. The best part was Richard Garriot and Pighed (mark meadows) on a panel about futures and implementation of AI. Mark is from the art perspective and Richard is from the gaming world. Mark's concepts stretched back into art history perspectives and Richard spoke about the social realms inside games and the dynamics of gamer psychology. I helped our team in the breakout session to organize their brainstorm facets into a gem of a presentation. Now it's happy hour and sun set. I am tired but learned a lot during 3 days immersed in gaming professionals from around the world.

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