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honoria in ciberspazio

gallery + reflections

Lemon Day Spring 2017
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Lemon Day in Spring 2017

We had new pastels in the classroom.  Some students had completed the color fundamentals course and their use of color strategies created nuanced relationships in the compositions.

Student Comments

Today we learned about light logic using lemons!  We talked about bracketing with values on different parts of the lemon in order to make it look more realistic.  I had a little trouble with the vertical placement on the second one.  But, with some assistance, I learned how to measure the distance between 2 lemons and how smudging the distant lemon will give it amor distant look. - Shelbi B.

We used Bracketing to learn how to shade light, midtone, and dark values.  This helped when moving into pastels.  We found the light logic on the lemons compared to a sphere and used vertical placement/arial perspective to create a picture with 2 lemons. - Celeste F.

Today was lemon day! I had a lot of fun! My first attempt of the lemons wasn't so great.  My proportions was a bit off, and I did not have enough mid-tones.  The second attempt came out great!  I used bracketing with values way better and my proportion was a lot better.  Also my use of color strategy gave a nice contrast and emphasis. Thank you for the tips! - Brigette P.

Draw in the Now
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People have been asking me for lessons so here is one for everyone with an internet connection.

Draw in the Now: Lesson One
Drawing lessons by Honoria Starbuck, Ph.D.
Paleolithic connections drawing
To create drawings in the 21st century in response to drawings from 30,000 years ago
Preparation and Materials
Internet connection
Soft Pastels
Black construction paper or black charcoal/pastel paper
iPad or tablet with drawing app, in this case Paper53.
Find this video and set view to full screen.
Set one sheet of 11 x 14 black paper in front of you on a steady surface
Select 3 bright colors from the pastel box
Turn off all the lights in the room.
You will only have the light of the screen and the contrast of your selection of pastel colors against the black paper. You are not looking for detail.  You are looking to connect to the lines on the cave walls.
Sit down and play the video.
Let your hand holding the first color of pastel be guided by the lines on the drawings on the cave walls. Follow the contour of one animal. Relax, also be guided by the pace of the music.
Play the video again and draw another animal with a second color on top of or near your first drawing.
Repeat with a third color and a third viewing.
What happened?
How did it feel to draw in the dark?
Did you identify with the paleolithic artist? The animals? The darkness? The space and time between you and the original creators?

We are all artists and always have been.
You can draw.

You Should Come with me Now book recommendation
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Recommended by Chris Brown and soon to be available.
You Should Come With Me Now by M. John Harrison
about the author

Looking for Graphic Designer
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SXSW artist sketchnotes

Artist (client) will do live sketchnotes in the SXSW edu Conference (March 6-9, 2017) and the SXSWInteractive Conference (March 10-15, 2017).

Artist is seeking designer to process the sketchnote files in a timely manner as they are produced. The task is to process them in Photoshop and upload the processed image files into the artist's gallery. The goal is that presenters at the conference can buy prints of the drawings shortly after they present at SXSW.  Saatchiart will do all printing and fulfillment.

-- Artist/Client

Artist produces 1-4 drawings per hour in Paper53 app on iPad Pro.  Artist will share these files in dropbox or google drive for the designer to process.  The first drawing of the day may be ready as early as 11 am. The artist attends presentations all day and afterparties.  So drawings will continue and need processing until 9 pm.

Format of Drawings

Paper 53 app on the iPad pro saves as png file

W: 2732 H: 2048 ~264 ppi

-- Designer

Processing will be the following steps:

1. Open drawing and add enough matching background to make the whole file W: 3000 H: 2400.

2. Save the file as a jpg as required by

Saatchi's print image instructions are at

3. Upload the file to and make it available for sale as a 20 x 16 inch print on canvas and on fine art paper using Artist's ID.

4. Repeat for each drawing.

Artist will promote the sale of these prints throughout the conferences.

Interested graphic designers should find me on FB - honoria starbuck

Observational Drawing Student Essays
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The essay question on the final exam asks a student to step into his or her own future.

You have been out of school for 10 years. You are a successful professional.  A student from ART108 Observational Drawing comes to interview you and asks, “How do you use what you learned in observational drawing in your profession?”

Use your growing professional vocabulary to reflect back on your learning in this class. Tell the student from the future how what you learned in Observational Drawing relates to your successful career.


·       One well-formed paragraph with beginning, middle and conclusion.
·       3 professional terms used in correct context.
·       Answer is focused on the question

Here are some answers that make me feel that the student has applied and integrated the lessons from the term to be used as they develop as a professional:

NS: As an animator/illustrator I still make use of several things I learned through observational drawing.  The most important of these is Light Logic, which is the way that light predictably falls on an object.  Even when drawing expressively from imagination I utilize Light Logic to dictate where my highlights and shadows fall.  Other things I learned that I still apply to my art today are how to apply contrast to establish a focal point, and how dynamic composition can make a piece more expressive and set a mood to the overall picture.  With all these concepts in mind, I can confidently manipulate each of my drawings to tell a story true to what I have in mind.

AA:  When it comes to the gaming world there is almost always a light source within a game.  One of the main things that my observational drawing class taught me was the use of chiaroscuro in my projects.  When creating an animated world you want to bring your characters to life, especially in 3D, you'd want your characters to pop off the page. When it comes down to the light logic of an object with a light source, there will always be a shadow and a dark and light side. The object will also be concave and convex in ways where you need to ad depth to that figure.  Then there's the factor of what type of mood you want to create, whether it's darker or lighter, not to mention when you add color you can manipulate the story.  When it comes to character design, you kind o need to understand the proportions of the face.  So, thanks to this class, it has take me one step closer to being a better game designer.

BS: I've learned a lot from my first quarter at #AIAustin and Observational Drawing was the first to teach me about the importance of light logic, following proper proportions, and chiaroscuro.  As you know, my games feature extremely realistic graphics with fantastic colors.  By using atmospheric perspective I'm able to create a world that the player can see for miles and would be able to get a feel of distance and space.  Also the shading brings out the shape, form, and even colors of the many different players and objects in the game.  Thanks to fundamentals learned in Observational Drawing I can create a world that players can really dive into and enjoy.

What will students take away from the lessons and use in the future?  Reading these short essays gives me insight into what students value in the class.  By asking students to see themselves in the future gives student authors the freedom to write in a personal fiction style rather than how they might answer a question on a final exam.  I am happy with the information I get from this little question because it verifies understanding, and at the same time, gives me information on student values that I can apply to the next class.


Zen Chicken Happening
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You are invited to a Zen Chicken Happening.
Dec 8th 7:30 - 9:30 at
BigBerthas Paradise.
See my latest zen chicken scratches and join us for wine and cheese.

Drawing Book: Shapes Basic Shapes
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honoriartist Description: lick to hear
Volume or solid of spiral shape that turns at a constant angle.
cylinder Description: lick to hear
Volume or solid generated by the rotation of a straight line (generatrix) moving along a curved line (directrix).
regular octahedron Description: lick to hear
Volume or solid with eight triangular sides of equal area; it has six vertices and 12 edges.
parallelepiped Description: lick to hear
Volume or solid with six sides (parallelograms) that are parallel in pairs.
cube Description: lick to hear
Volume or solid with six square sides of equal area and six equal edges; it has eight vertices.
pyramid Description: lick to hear
Volume or solid generated by straight lines (edges) connecting the angles of a polygon (base) to the vertex and whose sides form triangles.
cone Description: lick to hear
Volume or solid generated by the rotation of a straight line (generatrix) along a circular line (directrix) from a fixed point (vertex).
torus Description: lick to hear
Volume or solid generated by the rotation of a circle at an equal distance from its center of rotation.
sphere Description: lick to hear
Volume with all the points on its surface the same distance from its center; the solid thus delimited is a round ball.
hemisphere Description: lick to hear
Half sphere cut along its diameter.
Tags: ,

Drawing Book: Shapes: NURBS
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Part of the Mathematics glossary:

NURBS (nonuniform rational B-splines) are mathematical representations of 2- or 3-dimensional objects, which can be standard shapes (such as a cone) or free-form shapes (such as a car). NURBS are used in computer graphics and the CAD/CAM industry and have come to be regarded as a standard way to create and represent complex objects. In addition to curves and surfaces, NURBS can also represent hypersurfaces.

Most sophisticated graphic creation tools provide an interface for using NURBS, which are flexible enough to design a wide range of shapes - anything from points to straight lines to conic sections. NURBS are compact expressions that can be evaluated and displayed quickly. NURBS work especially well in 3-D modeling, allowing the designer to easily manipulate control vertices, called ISO curves, and control curvature and the smoothness of contours. NURBS are defined by both control points and weights. It takes very little data to define a NURB.

A spline is a usually curvy pattern used to guide someone shaping something large, such as a boat hull. The B-spline is based (the B stands for basis ) on four local functions or control points that lie outside the curve itself. Nonuniform is the idea that some sections of a defined shape (between any two points) can be shortened or elongated relative to other sections in the overall shape. Rational describes the ability to give more weight to some points in the shape than to other points in considering each positions relation to another object. (This is sometimes referred to as a 4th dimensional characteristic.)

This was last updated in March 2011
Contributor(s): Arun Nambiar
Posted by: Margaret Rouse

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The Creative Process is a Place

In the midst of a creation, an artist is not a creator separate from the work. Instead, the artist is IN the process. And the process is always moving.

Studio of the Mind

An artist inhabits a studio of the mind stocked with intellectual resources of imagination, experience, and wonder.

What emerges from the flowing mind studio? The arts! Visual art, music, poetry, ideas, dance, literature, culinary delights.  And what is the function of the arts?

Portal to the Creative Process

Each artwork functions as a portal back into the creative process.  When you buy a piece of original art you have a portal directly into the flow of creativity that produced it. The function of art is to engage the creative process, to get energy from and to give energy back. The ebb and flow of creativity irrigates the imagination and springs open the creative process.

Collaboration Blog on 21st Century Art Education
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For the last month I have been collaborating with my friend and Color Theory Master, Luanne Stovall.  We have been writing about 21st century art education.  You are cordially invited to view the last 4 weekly blog posts at  


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